7/12/2023 0 Comments Frosty mod manager 1.0.4![]() Added support for importing and exporting RimeTtfAsset files as. Bug fix for an error when importing a mesh in the mesh editor, while displaying a LOD other than the first The Toggle Texture setting is now maintained after importing a mesh in the mesh editor Added support for importing and exporting LuaRunnerCompiledLua assets Bug fix for the BIG editor not opening when Windows is using a Turkish locale Added importing and exporting support for AtlasTextureAsset files, as well as a visual editor to view them Tab headers should now update more reliably (displaying the * when the asset being edited is modified) A custom icon is now shown for TrueTypeFontAsset files on the data explorer asset list, instead of the generic icon An open texture editor will now refresh the displayed texture, if the texture is imported from the right-click context menu of the data explorer Added support for importing from, and exporting to, MP4, AVI, and MKV containers with various video and audio codecs when importing or exporting MovieTexture2Asset files Added support for importing and exporting of MovieTexture2Asset files from the right-click context menu of the data explorer Updated various third-party dependencies ![]() ![]() Made a small optimisation to avoid a memory copy when reading resource data Batch exporting of DDS legacy assets now supports conversion to PNG, TGA, and HDR
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